Imperial War
About the project
A real-time strategy game on the real map of the Balkans and Europe: lead a country, train an army, build fortifications and send troops, fleets and air strikes. Every attack can be played as a 3D battle — in the city streets, at sea or in a fighter cockpit.
The essentials

The strategic map
The real cities and borders of the Balkans: income, army, fortifications, diplomacy with wars, truces and alliances, scouting and quests.

3D battle for the city
Infantry, tanks, artillery and helicopters in the city streets, with key points, destructible buildings, reserves and air support.

Naval battles and landings
Fleets of frigates, destroyers, cruisers, submarines and a carrier; shore bombardment, blockades and landings — and command from the bridge.

Dogfights from the cockpit
Fly a fighter with the mouse: radar, target lock, missiles and cannon over hills, forests and cities.

The HQ in 3D
The troops of every major city — lined up on the parade ground, vehicles in the car park, helicopters and jets at the airfield, ships at the pier.
Three chapters
The game starts in the Balkans, then Europe opens up. The third chapter adds the Middle East and North Africa: 12 new countries, among them Egypt, Israel, Iran and Saudi Arabia, and 73 cities with ports, seas and the Suez Canal. It unlocks once you hold 70% of Europe.
Playing with a friend
Network play connects two players with a room code. In “Together” mode you are allies: scouting is shared, your troops merge in the cities and you can launch a joint attack. In “Enemies” mode scouting is private, and the winner is the one who takes the other’s capital.
Missiles, air defence and nuclear strikes
Cruise missiles from cruisers and submarines reach up to 2,500 km, and mobile Iskander launchers drive along the roads and fire at 1,100 km. The S-300 air defence system protects cities within 300 km. When a nuclear missile heads for one of your cities, a siren sounds and the “Evacuate” button pulls part of the army out.
Difficulty, saves and a guide
Three difficulty levels set how boldly the computer attacks and how strong its garrisons are. The game saves itself, and up to 12 named saves are kept in the browser. The built-in guide describes every unit: its cost, where it is recruited, its range and what it is strong or weak against.
Play free in your browser
OpenGallery


